State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 2D Cartoon Games on Android in Spain: Q3 2024 Performance

Discover the performance trends of the top 2D cartoon games on Android in Spain during Q3 2024, with insights into downloads, revenue, and active users.

Top 5 2D Cartoon Games on Android in Spain: Q3 2024 Performance

In the third quarter of 2024, the 2D cartoon games category on the Android platform in Spain saw varying trends across its top-performing applications. According to Sensor Tower data, these games demonstrated interesting patterns in terms of downloads, revenue, and active users.

Offline Games - No Wifi Games showed a notable increase in weekly revenue, peaking at around $160 in mid-August before experiencing a decline towards the end of the quarter. Downloads peaked in late July with approximately 130K, then gradually decreased to about 20K by the end of September. The app maintained a strong weekly active user base, peaking at over 320K in early August, before stabilizing around 277K towards the end of the quarter.

Vita Mahjong experienced a gradual increase in downloads, reaching a peak of nearly 89K in the first week of September. Its weekly active users also grew significantly, peaking at approximately 183K in mid-September. Revenue remained minimal throughout the quarter, with a slight increase towards the end, reaching a peak of $31.

TickTock Challenge demonstrated a strong start with downloads peaking at over 58K in late July, followed by a decline to around 4K by the end of September. Weekly active users mirrored this trend, peaking at nearly 100K in late July and then decreasing to about 56K by the end of the quarter. No revenue was recorded for this app during the quarter.

Royal Match maintained a consistent revenue stream, averaging around $80K weekly, with a noticeable peak of $85.6K in the last week of September. Downloads peaked twice, first in early August at 31.2K and then in late August at 31.7K, before settling at around 12K by the end of September. The app consistently engaged a large number of weekly active users, peaking at over 417K in early August and maintaining a strong presence with around 381K by the end of September.

2 Player games : the Challenge saw modest revenue, peaking at $86 in mid-August. Its download numbers started strong, peaking at over 30K in late July, before declining to around 8.4K by the end of September. Weekly active users remained robust, peaking at over 454K in mid-August, and eventually stabilizing at around 277K by the end of the quarter.

These insights provide a snapshot of the dynamic landscape of 2D cartoon games on Android in Spain during Q3 2024. For more detailed analysis and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024